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Devlog
After a slow spring, back to work
June 10, 2021
by
対魔GAIDEV
Finally back to working on the game after a really slow spring. Most of the things I'm working on is preparations and tools for making the actual game. I'm working on a portrait/dialogue tool, a chara...
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Small fixes and buff icons
December 28, 2020
by
対魔GAIDEV
Small update with various fixes and small additions. Most notably is the framework for buff icons, which will be more useful later on. Cleaning up this first version a little, because next up is upgr...
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Poll on performance (for Twitter users)
December 23, 2020
by
対魔GAIDEV
A single question questionnaire about how the game ran. https://twitter.com/TaimaGAIDEN/status/1341274364164104192...
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A few small fixes
December 20, 2020
by
対魔GAIDEV
Updating the HTML5 version with a few small bugfixes (mainly things being done in the wrong order). Should stop the pop-in that I didn't really notice until now. Also replaced the title screen image w...
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Update 0.0000001b
December 19, 2020
by
対魔GAIDEV
A small update that fixes a few things and introduces some new things: New: Simple Shadows ( performance option, and daytime shadows) New: Simple Rain (performance option) New: Temp running animation...
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Quick gameplay tutorial
December 15, 2020
by
対魔GAIDEV
#Tutorial
Since the game pretty much just throws you into the street right at start, a few tips might help. Basic movement To explain it briefly, you move around with WASD (as default keys), look around with t...
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Let's do this
December 14, 2020
by
対魔GAIDEV
Let's start a page for this project here!...
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